AI Insights · Timothy · October 2022
Top 5 Golf Games in Central America in Q3 2022
Discover the performance trends of the top 5 golf games on a unified platform in Central America during Q3 2022, including insights on downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the golf gaming sector on a unified platform in Central America. Here's a closer look at the performance trends for the top 5 golf games: Golf Battle, Mini Golf 3D Multiplayer Rival, Ultimate Golf!, Golf Orbit: Oneshot Golf Games, and Golf King - World Tour.
Golf Battle from Miniclip.com had a dynamic quarter with weekly revenue peaking at approximately $1.3K in the final week of September. Weekly downloads saw a substantial climb to around 23.1K by late July but dipped to 13.2K by early September, before recovering to 16.4K by the end of the month. Active users fluctuated throughout the quarter, starting at 144K and ending at 147K.
Mini Golf 3D Multiplayer Rival from Mobile Sports Time experienced a notable increase in weekly downloads, reaching 8.5K in mid-September before stabilizing around 7.4K by the end of the month. Active users showed a positive trend, starting at 7.6K and peaking at 12.8K in mid-September. Revenue remained negligible throughout the quarter.
Ultimate Golf!, another title from Miniclip.com, saw fluctuations in weekly downloads, peaking at 2.3K in mid-July and then declining to 447 by the end of September. Revenue peaked at $884 in late July and remained relatively stable around $560 by the end of the quarter. Active users mirrored the download trend, peaking at 5.7K in mid-July and falling to 2.8K by the end of September.
Golf Orbit: Oneshot Golf Games by Quiet Games showed a steady increase in weekly downloads, peaking at 2.7K in the last week of September. Active users also increased significantly, from 1.2K at the start of the quarter to 3.7K by the end of September. Revenue remained minimal, with the highest being $33 in late August.
Golf King - World Tour from RisingWings had a relatively stable performance in terms of weekly downloads, averaging around 1K throughout the quarter. Revenue peaked at $330 in mid-August but declined to $196 by the end of September. Active users showed a slight decline, from 9.1K at the start of the quarter to 8.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.